

Perks Improved v1.4
Various perks are enhanced to make them more useful without being overpowered.
Enhance various perks for a more exciting adventure!
I made this mod for my own enjoyment, hopefully you’ll like it too.
My goal was to make these perks more impactful without being overpowered.
Henry should be powerful and capable while keeping combat challenging.
Important Notes
– This is an all-in-one mod.
– There is an optional experimental version. If you know how to modify pak files you can remove the perk changes you don’t want.
However, you would also need to edit the localization file.
– Huge thanks to Actalo for helping me fix the localization issue!
– May not be compatible with other mods that edit the perks unless you place the other mod lower in the load order.
Upcoming
– Hardcore Henry! A version of the mod that nerfs the perks instead of improving them.
Details
Airgiyn Tav – While riding a horse, your ranged attacks will deal 10% more damage. > Increased to 20%
Ambusher – Hitting a target unaware of you will deal 20% more damage. > Increased to 30%
Arm of Beowulf – One-handed longsword attack penalty 30, 20, 20 > Improved to 20, 15, 15
Art of Preservation – Raw food and herbs you have in your inventory will spoil 50% slower. > Improved to 70%
Bowyer – Bows and crossbows that you repair yourself are 10% more powerful. > Improved to 15%
Brute Force I and II – Damage increased from 5% and additional 5% > 10% and additional 10%
Defender – In combat, Mutt will be tougher and will take 10% less damage from enemies. > Improved to 25%
Diehard – A wound that would normally kill you won’t, and you’ll recover 25% of your health. > Improved to 35%
Featherweight – Fall damage is reduced by 30% > Improved to 40%
Finesse I and II – Slash damage unchanged. Perks will additionally grant you 5% and 10% increased attack speed.
Grand Slam II – Blunt damage of all melee weapons is increased by additional 5%. > Improved to 10%
Green Knight – After performing a combo with an axe, attacks will deal 20% more damage. > Improved to 30%
Hal Shot First I and II – Damage increased from 15% and 15% > 20% and 20%
Hammerer – Attacks and blocks made with heavy weapons consume 10% less stamina. > Improved to 15%
Hardworking Lad – ..your carrying capacity is permanently increased by 8 pounds. > increased to 32 lbs.
Hidden Pockets – If a guard searches you, there’s a 33% chance he won’t find stolen items on you. > Improved to 50%
Into the Fray – Fully charged attacks made from the saddle will be 10% stronger. > Increased to 15%
Ironclad – ..your armor will weigh you down 20 lbs less, > Improved to 25 lbs.
Pack Mule – Your carrying capacity is increased by 12 pounds. > Increased to 50 lbs.
Polished Wares – ..you’ll gain 10% more money. > Increased to 15%
Razor Sharp – ..the weapon gains a bonus effect that increases its slashing damage by 10%. > Increased to 15%
Sandman – Success rate for stealth kills and knockouts (while target is sleeping) increased from 30% > 40%
Strong as a Bull – Your carrying capacity will be increased by 20 pounds. > Increased to 60 lbs.
Thorough Maintenance I and II – Your gear will be damaged 10% and 20% slower. > Improved to 15% and 30%
Thrasher – Charged attacks deal 5% more damage. > Increased to 10%
Tight Grip – Success rate for stealth kills and knockouts increased from 10% > 25%
Totentanz – After performing a Perfect dodge, you get a 15% weapon attack bonus. > Improved to 25%
Well Built – Each level of Strength gives 2 additional points of carrying capacity. > Increased to 6
Installation:
You can install it manually or use the Mod Manager.
Unpack the archive and place the perksimproved folder in the Mods folder inside your KCD2 game directory.





